![]() ![]() The playing character can also break down tables or crystals to get bonus items. For example, the rose will give a new life if the life meter is full, and a bowtie will give the player another chance to use the super attack. Bonus items can be picked up from the ground, usually in the form of food items that replenishes the life meter to varying degrees. Pressing a special button makes the character use a devastating attack that kills all lesser enemies on screen and causes significant damage to a boss character, although the use of the attack is limited. ![]() Some of the Droids become more fierce in the last levels, such as Furaiki, who gains the ability to jump and electrocute the playing character. In later levels, several Jamanen can also be fought. Bishoujo Senshi Sailor Moon Super S: Shuyaku Soudatsusen is an Action game, developed by Monolith (Japan) and published by Angel (Bandai), which was released in Japan in 1996. They fight numerous Droids, mostly consisting of default Droids based on their manga incarnations, Atsugessho, Furaiki, Dumble, and Avocadora. Once the player has chosen a character, they fight through four levels divided into two sub-levels. Bishōjo Senshi Sailor Moon R is a game for the Super Famicom released on December 29, 1993, and is the sequel to Bishōjo Senshi Sailor Moon.
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